

We can finally have our own troop culture and customize what they wear into battle.
#MOUNT AND BLADE MODS BALANCED TROOP TREES MOD#
Weapon Proficiencies appear to be completely static, and match the file. This mod is quite revolutionary because it is something we have wanted in a very long time. Customize the equipment, rename & change gender of a custom troop tree Train custom troop unit by main hero or companion (Default is OFF) Recruit custom unit using influence (Default is OFF) Convert other culture tier 1 unit into tier 1 custom unit(Default is OFF) Reminder to customize the equipment of a troop tree.

All that can really be said is that the skills will always be at least as high as reported in the troops.txt file, and that these troops do not have the same restrictions the player and companions have, and are thus able to have higher skills than their stats would normally allow. The method by which skills are distributed is less coherent, as there is far less consistency among the troops skill sets. These stats are not distributed equally, so the troop could theoretically receive most of its points in less useful attributes like Intelligence and Charisma. A Clash of Kings - A Mount and Blade: Warband Modification Wiki is a FANDOM Games Community. Vale levies can be recruited from the starting Vale villages.

Vale troops consist of halberdiers, spearmen, heavy cavalry, and crossbowmen. So a Level 21 Swadian Man-at-Arms has a total of 41 Attribute points. Classic editor History Comments (5) Share. The formula that it uses to determine the total attribute points (at least for factional troops) appears to be Troop Level + 20. This is intended for Mount & Blade II: Bannerlord, and therefore expect a very high level of realism, but, importantly, not balance. This makes it important to look at the game's unique stats to ensure that desired troops are not gimped. At the same time, it could upset balance by its random nature, if a troop is particularly blessed with good stat placement or cursed with poor stat placement. Troop and equipment trees as listed have been fully thought out and listed by the. I was quite fed up with not being able to truly see the troop trees, just part by part, so I just quickly. Please note that there are a number of minor troop trees missing from the Imperial one (Oathkeepers, Hidden Hands etc).
#MOUNT AND BLADE MODS BALANCED TROOP TREES PATCH#
This randomizing effect, in tandem with the slightly less randomized equipment that troops can receive, allows for variety of the troops in-game. Please find below the troop trees in the game as per the current patch (e1.0.6). At the beginning of a new game, the game engine takes the starting stats of the troop, then randomly adds more stats until it runs out, and then uses this stat set for the rest of that game. However, the actual stats of troops do not match the file, as the game uses a different method of determining those stats. These define the troop's level, starting stats and skills. Every troop has a set of stats in the troops.txt file.
